AI Insights · Timothy · July 2023
Top Down Games Performance in Switzerland Q2 2023
Discover the performance trends of the top 5 top-down games in Switzerland during Q2 2023, including [MONOPOLY GO!](https://app.sensortower.com/overview/62be6a5fbab10c69c5a0a42a?country=US), [Block Blast!](https://app.sensortower.com/overview/622390aa2e0fa027dbdc26b8?country=US), and more.
In Q2 2023, the top 5 top-down games in Switzerland showed varied performance metrics across downloads, revenue, and active users. Here’s a breakdown based on Sensor Tower data.
MONOPOLY GO! from Scopely, Inc. experienced a significant increase in weekly revenue, starting at $4.7K in mid-April and peaking at approximately $67.9K in early June, before settling at $64.6K by the end of the quarter. Weekly downloads for the game began strong with 16.5K in mid-April and gradually decreased to 6.8K by the end of June. Weekly active users saw a peak of 19.0K in early May, before dropping to 14.6K by the end of the quarter.
Block Blast! by Hungry Studio showed steady weekly downloads, starting at 5.6K at the beginning of the quarter and ending at 7.7K in late June. The game maintained a consistent number of weekly active users, starting at 38.3K and peaking at 46.6K in mid-April, before ending the quarter at 40.2K. Notably, Block Blast! did not generate any revenue during this period.
Chess - Play & Learn from Chess.com maintained a steady weekly revenue throughout Q2 2023, with figures fluctuating around $13K to $17.5K. Weekly downloads saw a gradual decline from 4.5K at the end of March to 2.7K by the end of June. The game's weekly active users consistently decreased from 109.7K to 87.2K over the quarter.
Eatventure by Lessmore UG showed a varied performance in weekly revenue, starting at $2.4K and peaking at $6.2K by the end of June. Weekly downloads fluctuated, starting at 1.2K and ending at 3.6K. Weekly active users saw a steady increase, starting at 5.8K and reaching 13K by the end of Q2 2023.
Lastly, Parking Jam 3D from Popcore GmbH had modest weekly revenue, peaking at $317 in early April and ending at $201 by the end of June. Weekly downloads started at 4.9K and saw a significant drop to 1.2K by the end of the quarter. The game's weekly active users followed a similar trend, starting at 10.7K and declining to 4.4K by late June.
For more detailed insights and data, visit Sensor Tower.